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Postby Cougr » Fri Sep 07, 2007 3:09 pm

Arcturax wrote:This might be a silly question, but when you use those guide lines to draw things, such as the head... how do you remove them when the image is done without erasing parts of the thing you drew?


Very carefully.

Really. The guidelines are supposed to be drawn *lightly* anyway, so they don't interfere with the lines you're keeping. With shading and all, the guide lines should become unobtrusive.

Some people are so messy with the lines, that the only way they can continue with the picture is to ink it, then erase.

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Postby Chaswari » Fri Sep 07, 2007 3:29 pm

Arcturax wrote:This might be a silly question, but when you use those guide lines to draw things, such as the head... how do you remove them when the image is done without erasing parts of the thing you drew?

Finally, an easy question!

It's quite simple, actually. Just sketch/draw guide lines in a light color, trace it with a dark color, then fill the picture alternating with sketch color and background color until all the bright sketch lines are gone.

That's just mspaint, though. It's even easier if you have one of those new-fashioned programs that can do layers.

And if you draw on paper... well, I have no idea. You probably use one of those so-called "erasers" I keep hearing people talk about.
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Postby Chaswari » Fri Sep 07, 2007 3:46 pm

DietyOfDooky wrote:Wow, this was a really good idea Chas, if I may ask, how do you tackle extreme angles, such at looking straight up at a person, or straight down?

Simple: I don't.

I've been trying to find an easy way to draw stuff like that since forever. I don't think there is one. You can help yourself a little bit at high and low angles by drawing a foreshortened box first and then drawing character character into it (see sketch).

But beside the fact that this isn't very helpful to begin with, it's also completely useless when drawing really extreme angles. I guess it's really just a matter of patience and experience to get stuff like this right. Damn.
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Postby DD » Fri Sep 07, 2007 7:20 pm

I haz a question!!!

how do you draw opened muzzles?
like... wide-opened muzzles?

cause is kind of hard to connect the jaw with the back of the head and stuff, when is opened

(btw, any angle will help)
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Postby MacFan » Fri Sep 07, 2007 9:44 pm

Still waiting on my response D:
Sometimes I wonder why I wake up, then I remember, it's because I'm alive.
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Postby Chaswari » Fri Sep 07, 2007 10:32 pm

MacFan wrote:Still waiting on my response D:

Here's an old one regarding boobs.
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Postby Karo Hardskale » Fri Sep 07, 2007 10:42 pm

BOOOOBS!
Watch where you step please.

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Postby SusanDeer » Sat Sep 08, 2007 1:01 am

MacFan wrote:Still waiting on my response D:


The best way to learn, is to get your hands on a pair!

No. *swat* :D

Other than that, it's simple physics, really. Breasts are full of tissue, not air, and thus have weight. Even if you suspend reality and draw MASSIVE BOOBS, they'll still look alot better if they settle on the ribcage/building/bridge/whatever in the prooper fashion.

I don't have an acutal drawing chart here, but I can tell you a couple of things to keep in mind:

1 - Breasts do not start at the collarbone/shoulders. They start to form out from just above the armpits, and cleavage at about the mid point between the bottom of the sternum and the collarbone. Compressing the breasts together and up will elongate the cleavage upwards.

2 - Nipples tend to go, well...a bit wall-eyed as the breasts get bigger. It's not as noticeable on small breasts, but on big ones...yeah. Unless they're in a bra or corset. Then they can be made to face forward. This produces a more stiff look, rather than natural, but for certain types of images, it may be what you want.

3 - Breasts are not globes. Ever. Clothing can give the appearance of this, but only in extreme costuming circumstance! Try to remember that it is weighted tissue which obeys Grabbitty.

I think that's all I have to say about em for the moment.
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Postby Cassiel » Sat Sep 08, 2007 1:58 am

those informations and tips are great, maybe i can use them in some future.
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Postby Sasukefurry » Sat Sep 08, 2007 11:46 am

Sasukefurry wrote:P.S. What about legs and arms? :wink:


Still waiting for mine, and I'll add too:

What about the right "height/position" for canine and feline anthro ears :?:
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